Dr. Ann Clements was a recent guest of the Music Education Department at the University of Miami Frost School of Music. Among other outstanding presentations over two days, she gave one particularly thought-provoking talk on what music education can learn from video games, which was featured in the Miami Hurricane (the University of Miami student newspaper). Here is an excerpt of that article. The full article can be accessed by clicking the link on the title of this entry or the URL below.
Carlos Abril, director of undergraduate music education, is [co-editing] a book on innovative approaches to teaching music…He invited Penn State professor Ann Clements to the University of Miami’s Music Education Forum to talk to students about how “technology and gaming can inform music education practice.”
“Learning is a joy and a pleasure, and only in schools is it repressed,” said Clements, who is writing a chapter in the book. “Schools are just providing the game manuals and not the games themselves.”
The main point of her talk was how incorporating the idea behind video games into classrooms, of all grades and ages, would motivate students to learn. She also said video games would motivate students’ passion to learn. Clements believes that students will respond to failure in a more positive and constructive way if the failure is creative and fair. If so, the students will have more interest and motivation to overcome the failure and become successful, which is the goal in most video games. If schools collaborate using creative and sophisticated methods, they will see the average number of students retaining information increase dramatically.